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Coffee, Conversation, and Classic JRPGs

In a cozy coffee shop nestled among the cobblestone streets ...
razzmatazz field pervert
  02/17/23
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razzmatazz field pervert
  02/17/23
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razzmatazz field pervert
  03/31/23
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razzmatazz field pervert
  05/08/23
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razzmatazz field pervert
  06/10/23


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Date: February 17th, 2023 8:39 PM
Author: razzmatazz field pervert

In a cozy coffee shop nestled among the cobblestone streets of a college town, two fans of classic JRPGs sit across from each other, sipping hot lattes and engaged in a spirited debate. The cafe is filled with the soft murmur of conversation and the clatter of cups and saucers, as other students mill about, chatting, reading, and working on their laptops. The air is rich with the scent of freshly brewed coffee, and the atmosphere is one of intellectual curiosity and artistic exploration.

The PS1 fan and the Saturn fan are both regulars at the coffee shop, drawn here by the vibrant intellectual community and the opportunity to engage with like-minded individuals. They had met each other a few weeks earlier, bonding over their shared love of classic RPGs, and had been meeting regularly ever since to discuss their favorite games and debate the merits of different systems.

Today's conversation had started out civil enough, with the PS1 fan waxing poetic about the intellectual depth of Xenogears and the Saturn fan extolling the virtues of the artistic vision of Panzer Dragoon Saga. But as they delved deeper into the intricacies of their favorite games, the debate had grown more intense, each trying to one-up the other with their knowledge of game lore and philosophical references.

PS1 fan: I have to say, Xenogears is easily the more intellectual of the two games. Have you even played it?

Saturn fan: Yes, of course I have. But I think you're underestimating the depth of Panzer Dragoon Saga. It's not all about flashy concepts and highfalutin philosophy.

PS1 fan: Flashy concepts? Xenogears' plot centers around the Zohar Modifier and Wave Existence - two of the most complex concepts I've ever seen in a video game. And if you're looking for philosophy, look no further than the work of philosophers like Heidegger, Nietzsche, and Lacan, all of whom are referenced throughout the game.

Saturn fan: Okay, but what about Panzer Dragoon Saga? The game's world is richly detailed and layered with meaning. You have the ancient technology, the mutations caused by the Towers, and the relationship between the dragons and the people. And don't forget about the game's central theme of environmentalism.

PS1 fan: Yes, those are all interesting ideas, but they don't compare to the philosophical depth of Xenogears. Did you know that the game's ultimate villain, Deus, is a clear reference to the demiurge of Gnosticism? And that the game is essentially a retelling of the creation myth, with the player taking on the role of the Logos, or divine reason, that battles against the darkness?

Saturn fan: I see your point, but I still think you're overlooking the strengths of Panzer Dragoon Saga. It's not just about the ideas, it's also about the execution. The game's characters are nuanced and well-developed, with their own struggles and motivations. And the game's art and music are simply stunning.

PS1 fan: I can appreciate that, but for me, Xenogears stands head and shoulders above Panzer Dragoon Saga when it comes to intellectual depth. The game tackles big questions about the nature of reality, the role of humanity in the universe, and the nature of divinity itself. And it does so with a level of sophistication that I've rarely seen in any form of media.

Saturn fan: I respect your opinion, but I still think you're underestimating the depth of Panzer Dragoon Saga. The game's world is just as rich and complex as Xenogears', and its execution is just as impressive. Ultimately, I think it's a matter of taste - both games have a lot to offer, and it's up to each individual player to decide which they prefer.

32X fan: Hey guys, what's up? I couldn't help but overhear your conversation about Xenogears and Panzer Dragoon Saga. Those are both pretty cool games, but have you ever played Doom on the 32X?

PS1 fan: Oh great, HIM again. What do you want?

Saturn fan: Yeah, we're having a conversation here. Can you please leave us alone?

32X fan: What? I just wanted to talk about my favorite game. Doom on the 32X is so awesome - it's so trippy and violent and chaotic.

PS1 fan: That's nice, but we're having a discussion about the intellectual depth of JRPGs. I don't think Doom really fits in with that.

Saturn fan: Yeah, and we're not really interested in mindless violence and chaos. We prefer games that have something meaningful to say.

32X fan: Huh? What are you talking about? Doom has tons of meaning. It's about fighting demons and saving the world from Hell. It's like, deep and stuff.

PS1 fan: (rolls eyes) Sure, whatever you say.

Saturn fan: (sighs) Look, we're just not interested in talking about Doom right now. We're trying to have a thoughtful discussion about JRPGs. Can you please go bother someone else?

32X fan: (completely oblivious) Oh, okay. Sorry guys. I just thought you might be interested in hearing about my favorite game. But I guess not. (wanders off)

As the 32X fan wanders off, the PS1 and Saturn fan look at each other with a shared sense of exasperation. They had been trying to have a thoughtful conversation about their favorite games, only to be interrupted by someone who seemed completely incapable of understanding what they were talking about. It was frustrating, but in a way, it was also a reminder of why they loved their respective consoles.

For the PS1 fan, the depth and complexity of games like Xenogears was what drew him to the system. He loved being able to explore complex philosophical ideas and engage with deep, meaningful narratives. For the Saturn fan, it was the artistic and creative vision of games like Panzer Dragoon Saga that captured his imagination. He loved the way that the game's world was richly detailed and layered with meaning, and how the game's visuals and music were able to transport him to another world.

Despite their differences, the two fans realized that they had a shared love of games that challenged them and forced them to think deeply about the world around them. And in a way, the 32X fan's interruption only served to highlight the value of those kinds of games. After all, if all games were like Doom - mindless, violent, and chaotic - then there wouldn't be much to discuss or debate.

As they parted ways, the PS1 and Saturn fan exchanged a knowing nod, both silently acknowledging the beauty of the worlds that they had explored through their favorite games. It was a small moment, but one that spoke to the power of video games as a medium for exploring complex ideas and engaging with the world in new and meaningful ways. And as they walked away, they both knew that they would continue to seek out games that challenged them, inspired them, and made them think.



(http://www.autoadmit.com/thread.php?thread_id=5292546&forum_id=2#45948773)



Reply Favorite

Date: February 17th, 2023 9:50 PM
Author: razzmatazz field pervert



(http://www.autoadmit.com/thread.php?thread_id=5292546&forum_id=2#45949069)



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Date: March 31st, 2023 12:57 AM
Author: razzmatazz field pervert



(http://www.autoadmit.com/thread.php?thread_id=5292546&forum_id=2#46121845)



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Date: May 8th, 2023 8:50 PM
Author: razzmatazz field pervert



(http://www.autoadmit.com/thread.php?thread_id=5292546&forum_id=2#46287152)



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Date: June 10th, 2023 6:03 PM
Author: razzmatazz field pervert



(http://www.autoadmit.com/thread.php?thread_id=5292546&forum_id=2#46412821)