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final fantasy vi speedruns

speedruns in general are impressive because they require abs...
UhOh
  09/03/26


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Date: September 3rd, 2026 11:57 AM
Author: UhOh

speedruns in general are impressive because they require absolute precision in physical execution. success is measured in pixles. an rpg speedrun is much different, it's all about planning. you need to figure out the most efficient way to get the minimum experience, items and weaponry you need - and no more! - in order to survive the bosses. you need an encyclopedic knowledge of all the enemies in order to pull it off. your player setups and fight orders have to be dialed in. and in ff6 for the final bosses you have to use 12 characters, so you can't just pump up 4 guys the whole time. so there's a ton of recon going on over all of the possibilities. and then it takes 5-6 hours to actually do it. seems that they allow autosaves because you can always get wiped out by chance every so often, and in many cases they know the exact odds and plan on taking a couple quick Ls. ten years ago 6-7 hours was the top. current record time is 4:59. it seems they've figured out the perfect strategy and now it's coming down to step counts and minimal clicks to reequip, like any other speedrun.

https://www.speedrun.com/ff6/runs/zn914q8y

also it's completely insane and pathetic that young men are spending their lives doing this.

(http://www.autoadmit.com/thread.php?thread_id=5900258&forum_id=2)#50113312)