Cowgod, explain how Dreamcast was so good? Even the worst DC games were fun
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Date: August 5th, 2021 3:05 PM Author: Lime theater stage hissy fit
First party games were stellar, obviously. Even today the graphics look pretty crisp and great. But even a lot of the third party games were fun as shit. Hard to think of an objectively bad Dreamcast game. Did SEGA have better quality control on what came out for its system back then?
The biggest tragedy in gaming history was the failure of the Dreamcast.
(http://www.autoadmit.com/thread.php?thread_id=4893590&forum_id=2]#42902314) |
Date: August 5th, 2021 7:32 PM Author: startling glittery incel
Dreamcast failed because it anachronistically tried to be a console build around "games." At the end of the day, Soul Calibur, MvC, Shenmue, Sonic Adventure, and NFL 2k were no match for the Fight Club DVD. Sega had a serious, SERIOUS identity crisis between the Scumbag Genesis and the effete, Loser-chic Saturn. These two worlds were so far apart that they caused them to fail catastrophically. You know what MiG and/or Stalin say about disharmony in one's upbringing/parents causing schizophrenia? That's what happened to Sega. By the time Dreamcast came out, it didn't matter that they did the tie-in to the MTV video music awards. It was never going to be enough to overcome the Clique identity crisis that Sega had. Everyone from its fans, its executives, to gaming journalists, all were confused as fuck about wtf "Sega" was.
Anyway, to answer your question kind of, all of the arcade games on the Sega Model 3 which came out in '96 looked awesome, it was a big leap forward and the Dreamcast was an extension of that. Even something you'd expect to be shit like Crazy Taxi still looked and played awesome.
Btw, Gamecube came later and similarly tried to have "games" but that shit was way, way played out. "Games" pale in comparison to watching Requiem for a Dream on DVD imho.
(http://www.autoadmit.com/thread.php?thread_id=4893590&forum_id=2]#42903868) |
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