The Video Game Industry is Cooked
| Soul-stirring unhinged goal in life | 01/20/25 | | Aqua 180 faggotry | 01/20/25 | | Soul-stirring unhinged goal in life | 01/20/25 | | Aqua 180 faggotry | 01/20/25 | | Hyperactive queen of the night | 01/20/25 | | Aqua 180 faggotry | 01/20/25 | | Crimson background story state | 01/20/25 | | Aqua 180 faggotry | 01/20/25 | | Soul-stirring unhinged goal in life | 01/20/25 | | Supple swollen parlour newt | 01/20/25 | | Aqua 180 faggotry | 01/21/25 |
Poast new message in this thread
Date: January 20th, 2025 6:32 PM Author: Aqua 180 faggotry
This is just embarrassing. This is why Content needs Curation imo.
Is this about prices btw? Stop being poor ffs. Video games should be more expensive and less common, like in the N64 days. There are too many Games and they’re all boring and just sit in Backlogs.
(http://www.autoadmit.com/thread.php?thread_id=5667000&forum_id=2#48571214) |
Date: January 20th, 2025 7:13 PM Author: Crimson background story state
something that doesn't make sense about the Concord game - did it actually have no single-player campaign at all? sony dumped hundreds of millions of dollars into a product with zero fallback potential if the live service didn't go well? why? what is the rationale?
why would you not just use the well-proven GTA model since IV, where the live service comes after the single-player mode, and the SP mode drums up excitement and business FOR the live service? if you're spending THAT MUCH money in development, why would you bet EVERYTHING on only one playing mode?
(http://www.autoadmit.com/thread.php?thread_id=5667000&forum_id=2#48571389) |
|
|