Date: February 12th, 2026 1:26 PM
Author: cowgod
Super Mario 64 – Hazy Maze Cave (toxic maze), Wet-Dry World Downtown
The Legend of Zelda: Ocarina of Time – Bottom of the Well, Shadow Temple lower chambers, Water Temple lower levels, Inside Jabu-Jabu’s Belly (bio-sewer)
The Legend of Zelda: Majora’s Mask – Great Bay Temple pipeworks, Ikana Well
Banjo-Kazooie – Rusty Bucket Bay (engine room, toxic waste), Clanker’s Cavern
Banjo-Tooie – Grunty Industries (entire level), Glitter Gulch Mine toxic areas, Jolly Roger’s Lagoon Atlantis pipe sections, Cauldron Keep industrial areas
Donkey Kong 64 – Frantic Factory (trash compactor, production rooms), Hideout Helm, Creepy Castle dungeon
Conker’s Bad Fur Day – Sewer section (The Great Mighty Poo), Sloprano boss arena, Bat Tower industrial interiors
Duke Nukem 64 – Rabid Transit (subway/sewer hybrid), Toxic Dump, L.A. Rumble drainage sections, sewer corridors across multiple maps
Turok: Dinosaur Hunter – Catacombs, underground tech base tunnels
Turok 2: Seeds of Evil – Death Marshes, Lair of the Blind Ones, Primagen ship waste/industrial corridors
Turok 3 – Industrial facility levels, sewer-style corridors
Turok: Rage Wars – Industrial arena maps
GoldenEye 007 – Caverns, Depot, Bunker 1 & 2 underground sections, Control sublevels
Perfect Dark – Chicago Stealth sewer opening, dataDyne Extraction sublevels, Area 51 tunnels
Mission: Impossible – CIA sewer infiltration, drainage facility
Shadow Man – Deadside swamp tunnels, asylum sewers, industrial underworld zones
Body Harvest – Industrial ruin sectors, underground alien bases
Star Wars: Shadows of the Empire – Ord Mantell junkyard train intro, Coruscant lower city tunnels
Star Wars Episode I: Battle for Naboo – Industrial waterways, drainage canals
Star Wars: Rogue Squadron – Imperial industrial bases (interior trench corridors)
Army Men: Sarge’s Heroes – Trash yard maps, sewer-style toy environments
Army Men: Sarge’s Heroes 2 – Dump and drainage environments
Glover – Sewer/toy factory style levels
Blast Corps – Waste facility maps, sewage plant style environments
Hybrid Heaven – Underground labs and bunker corridors
WinBack – Underground military facility corridors
Quake II (N64) – Waste treatment style levels (Sewage System equivalents)
Quake 64 – The Sewage System, slime tunnels
Doom 64 – Waste Tunnels, Sewer-like techbase maps, toxic sludge corridors
Forsaken 64 – Industrial mining tunnels
Hexen – Sewer and catacomb-style hubs
Castlevania 64 – Villa underground tunnels, Castle Center subterranean areas
Castlevania: Legacy of Darkness – Underground tunnels and dungeon corridors
South Park – Sewers level
South Park: Chef’s Luv Shack – Sewer-themed minigame boards
ClayFighter 63⅓ – Junkyard stage (with trash heaps and scrap metal), sewer-style backdrops
Mortal Kombat Trilogy – Subway stage (not sewer but grime adjacency)
Mortal Kombat Mythologies (not on N64, excluded but spiritually aligned)
Bio F.R.E.A.K.S. – Industrial arena stages
Vigilante 8 – Junkyard level
Vigilante 8: 2nd Offense – Scrapyard and oil refinery maps
Road Rash 64 – Industrial city sewer underpasses
Superman 64 – Underground LexCorp tunnels
Rayman 2 – Sanctuary of Rock and Lava (industrial drain vibes), Beneath the Sanctuary sections
Buck Bumble – Industrial hive tunnels
Jet Force Gemini – SS Anubis lower decks, Mizar’s Palace industrial corridors
Space Station Silicon Valley – Toxic waste plant maps
Bomberman 64 – Black Fortress industrial interiors
Bomberman Hero – Industrial tech stages
Resident Evil 2 (N64) – Sewers
Gauntlet Legends – Catacombs and sewer-like dungeons
Shadowgate 64 – Dungeon sewer chambers
If you zoom out, you notice something:
The N64 loved sludge, pipes, rusted metal, low-lit corridors, and brown water. Even when it wasn’t technically a sewer, it felt like one.
(http://www.autoadmit.com/thread.php?thread_id=5834083&forum_id=2#49665954)